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A lot of us spend time working on the practice and theory of fiction-writing. But are there skills that don't have to do directly with fiction writing that are nontheless helpful? I've heard of art being useful to writers, for instance, and a musician I know is guided by her musical skills and inspirations when writing. I know another writer who's also an actor, and have heard anecdotally of actors making good writers. Andrew Robinson, who played Garak in Star Trek: Deep Space Nine, wrote the novel A Stitch in Time about his character's background that I found wonderfully moving and evocative, not to mention great world-building of Cardassia. I can see a direct connection there between the two skillsets since acting is about expressing characters, like much of writing is.
While I am not an actor, I found my experience playing and running roleplaying games highly useful for understanding characters and keeping track of storylines in my writing projects. Roleplaying has also given me a perspective of stories not as something that comes from me but from the characters' own motivations and interests. When it comes down to it I have to inhabit these characters and play them, an ethos that I apply to writing as well.
Are there non-writing skills or experiences that you find useful for writing? Have you observed others using different skillsets when writing?
While I am not an actor, I found my experience playing and running roleplaying games highly useful for understanding characters and keeping track of storylines in my writing projects. Roleplaying has also given me a perspective of stories not as something that comes from me but from the characters' own motivations and interests. When it comes down to it I have to inhabit these characters and play them, an ethos that I apply to writing as well.
Are there non-writing skills or experiences that you find useful for writing? Have you observed others using different skillsets when writing?
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Date: 2016-05-03 03:45 pm (UTC)no subject
Date: 2016-05-03 03:47 pm (UTC)no subject
Date: 2016-05-03 03:48 pm (UTC)no subject
Date: 2016-05-03 06:05 pm (UTC)I'm not sure I can think of any universal skills or experiences at the moment (beyond the mundane ones like time management), but in terms of skills that can be helpful depending on what you want to write, I would put foreign language on my list. Certainly for anyone interested in fantasy worldbuilding with language. And I actually suspect that my familiarity with French and German has a positive influence on my word choices and syntax in English, but I can't really back that up because it's not very conscious.
This is a good question, I hope to read more answers.
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Date: 2016-05-03 11:01 pm (UTC)no subject
Date: 2016-05-05 01:40 pm (UTC)no subject
Date: 2016-05-04 03:27 am (UTC)On the other hand, no skill translates exactly, and your comment about roleplaying reminds me that I pretty much consider roleplaying to be the opposite of fiction writing in a lot of ways. (Probably because I do quite a bit of both of them, so the differences start to stand out.) I do agree that it's good for developing certain writing skills (especially voice), but it frequently seems to me that the things you have to tell a collaborator are completely different from the things you have to tell a reader, so in that way roleplay writing comes out totally different. And often the amount of tension I want in a game is different from what I want in a story.
Of course, this might have a lot to do with the specific form of roleplaying I do, or what I want out of roleplaying as opposed to writing.
And it does make me think about writing a lot, when I'm roleplaying.
no subject
Date: 2016-05-04 06:11 pm (UTC)no subject
Date: 2016-05-05 02:01 am (UTC)But I think that it did eventually promote an awareness of what I'm doing that's good for both roleplaying and fiction writing, and that might have been hard to develop otherwise, without the contrast.
But yes, I've done tabletop too, and it is pretty different from the kind of written roleplaying I currently do, and have done predominantly. It's hard for me to say anything generally, because I never GMed and I really only played with one group, but there's a lot more emphasis on plot in tabletop, I think, and characters acting on the situation (as opposed to characters simply reacting to a situation).
no subject
Date: 2016-05-09 02:33 am (UTC)no subject
Date: 2016-05-05 03:16 pm (UTC)I'm also amused that this thread has quickly become dominated by the subject of roleplaying. I do remember someone saying that roleplayers were by and large either tech nerds or would-be writers. XD
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Date: 2016-05-05 10:02 pm (UTC)I suppose I could see that. At least for tabletop, with all the numbers for the tech inclined to use (and abuse).
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Date: 2016-05-12 03:18 pm (UTC)no subject
Date: 2016-05-05 01:22 am (UTC)no subject
Date: 2016-05-05 03:49 pm (UTC)How would you say knowledge of accessibility helps your writing--in the knowledge aspect, i.e. if you write a story that deals with accessibility, in the technical aspect when you need to use accessibility features to write, as a direct help to storytelling or description?
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Date: 2016-05-05 02:31 pm (UTC)-J
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Date: 2016-05-05 03:59 pm (UTC)no subject
Date: 2016-05-05 11:23 pm (UTC)I'm not going to talk about ropleplaying, I'm going to go super weird and talk about a board game.
Specifically, 7Wonders.
It's got several ways to win points: money, war, science, trade, building the Wonder... so there are many different ways to win. Seeing how various strategies lead to victory (or not!) is super illuminating, because it depends not only on what you do but on what your neighbours do and what cards you have. It's a great way to get a concrete feel for how various economic systems can work with each other and how distribution of ressources can change both your strategy and how you develop your society.
Also, it's super fun!
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Date: 2016-05-09 02:36 am (UTC)no subject
Date: 2016-05-09 09:53 pm (UTC)